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Games: OpenRCT2, MewnBase, Baba Is You, Heroes of Hammerwatch, Fanatical

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Gaming
  • OpenRCT2, the open source game engine for RollerCoaster Tycoon 2 was updated

    Some fresh news about a wonderful open source game engine this morning, as OpenRCT2 for RollerCoaster Tycoon 2 has a new release out.

    This release v0.2.2 code-named "Dirty Hungarian Phrasebook" brings in an almost completely new Hungarian translation, a replay system, a sprite sorting benchmark, a shortcut to advance one tick, allow for steep slopes on the side-friction roller coaster, they added Powered Launch mode to Inverted RC (for RCT1 parity), an optional chat button to top toolbar in multiplayer games, the handy feature to download missing objects when loading a park and new object types: station, terrain surface, and terrain edge.

  • The cute base-building survival game 'MewnBase' has some new buildings available

    MewnBase, a space-cat base-building survival game currently in development just recently had a new update, which includes some fun new buildings.

    Added in are Wind Turbines allowing you a new means of generating power, a Lightning Rod/Collector to protect your base from strikes, a Large Battery for more storage and Powered Rain Collectors to automatically transfer rain water into your Water Supply modules.

    There's also new tooltips, some UI updates, Engines now have their own tech-tree level, improvements to the map view to include pan and zoom along with some bug fixes.

  • In the puzzler 'Baba Is You', you mess with the rules and it's out now

    Baba Is You from developer Hempuli Oy is a very interesting looking puzzler and it's out now with Linux support.

    Don't let the simplistic visuals fool you, the whole idea is honestly brilliant. To complete each level, you need to change the rules. These rules are blocks in each level you move around and combine to overcome challenges.

  • Pyramid of Prophecy, the first DLC for Heroes of Hammerwatch is out

    Heroes of Hammerwatch, the great looking rogue-lite action-adventure just expanded with the Pyramid of Prophecy DLC.

    The release also comes with a big free patch to the base-game for all owners, even without the DLC so that's awesome too. The free update adds in a sixth tier to the Town Hall including new levels, new voices, new items, a new Luck stat to tip the RNG in your favour and more.

  • Your mid-week (sort of) look at some games on sale, plenty of goodies

    This is you sort-of mid-week look at some epic Linux gaming deals going on right now, a look across various stores to find you some deals ready for the weekend ahead.

    First up, Fanatical are doing a big Spring Sale (Linux games here) and if you use the discount code "FANATICAL10" up until March 31st you get an extra 10% off. They have a pretty amazing deal going on Skullgirls + 2nd Encore DLC with 91% off. They also have Two Point Hospital at the lowest price so far with 25% off.

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today's leftovers

  • Btrfs Gets Cleaned Up & Code Refactoring For Linux 5.3

    David Sterba sent in the Btrfs file-system updates on Monday for the Linux 5.3 kernel. Btrfs for Linux 5.3 doesn't present any shiny new features but is mostly focused on bug fixes and low-level code improvements. One of the internal changes worth pointing out for Btrfs is changing its CRC32C usage so that it can be hardware-assisted on more architectures where native instructions or optimized code paths are available. More Btrfs code has also been positioned for more checksum algorithms moving forward.

  • g_array_binary_search in GLib 2.61.2

    The final API so far in this mini-series on new APIs in the GLib 2.62 series is g_array_binary_search(), put together by Emmanuel Fleury and based on code by Christian Hergert. It’s due to be released in 2.61.2 soon. But first, a reminder about GLib version numbering. Like the rest of GNOME’s official module set, GLib follows an odd/even versioning scheme, where every odd minor version number, like 2.61.x, is an unstable release building up to an even minor version number, like 2.62.x, which is stable. APIs may be added in unstable releases. They may be modified or even removed (if they haven’t been in a stable release yet). So all of the APIs I’ve blogged about recently still have a chance to be tweaked or dropped if people find problems with them. So if you see a problem or think that one of these APIs would be awkward to use in some way, please say, sooner rather than later! They need fixing before they’re in a stable release.

  • Rabimba: ARCore and Arkit: What is under the hood : Anchors and World Mapping (Part 1)

    Some of you know I have been recently experimenting a bit more with WebXR than a WebVR and when we talk about mobile Mixed Reality, ARkit and ARCore is something which plays a pivotal role to map and understand the environment inside our applications. I am planning to write a series of blog posts on how you can start developing WebXR applications now and play with them starting with the basics and then going on to using different features of it. But before that, I planned to pen down this series of how actually the "world mapping" works in arcore and arkit. So that we have a better understanding of the Mixed Reality capabilities of the devices we will be working with.

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today's howtos and software bits