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Games: Ascii Patrol Game, Canonical/Valve, and Weekend Picks

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Gaming
  • Play Ascii Patrol Game in Linux Terminal!

    Typing a command in the Linux terminal is one of the exciting things. We are like a king who is giving orders to his soldiers to do certain things. Terminal on Linux has many benefits when you understand the commands that exist. In addition to executing a command, we can play games at the terminal.

    Playing games on the Linux terminal is one of entertainment. There are many Terminal-based games that you can play on the Linux terminal, one of which is Ascii Patroll. This game is inspired by the classic game "Moon Patrol", and we can run it on the CLI.

  • Valve Will Not Be Officially Supporting Ubuntu 19.10+

    The planned dropping of 32-bit support on Ubuntu saga continues... Well known Valve Linux developer Pierre-Loup Griffais has said they plan to officially stop supporting Ubuntu for Steam on Linux.

  • Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision

    Things are starting to get messy, after Canonical announced the end of 32bit support from Ubuntu 19.10 onwards, Valve have now responded.

    [...]

    I can't say I am surprised by Valve's response here. Canonical pretty clearly didn't think it through enough on how it would affect the desktop. It certainly seems like Canonical also didn't speak to enough developers first.

    Perhaps this will give Valve a renewed focus on SteamOS? Interestingly, Valve are now funding some work on KWin (part of KDE).

  • What are you playing this weekend and what do you think about it? It's mostly Dota Underlords for me

    Let's lighten the mood a bit shall we? It's question time here on GamingOnLinux! Let's have a talk about what you've been playing recently.

    I will of course go first: Dota Underlords. I have quite the sweet spot for it already, even though I'm absolutely terrible at it. This might be the game to finally get me to kick my unhealthy Rocket League obsession, which is amazing considering how radically different they are. I adore strategy games though and unlike normal Dota, I don't need to think ridiculously quickly. Since you don't need any kind of reflexes for it, sitting back and relaxing with the Steam Controller is another reason I quite like Dota Underlords. In the evenings on weekends especially, I can be quite the lazy-gamer, so anything that allows me to kick back with it is likely to get my vote.

    After only being out for a few days, it's already annihilated the player record for Artifact. Artifact's all-time high was only just over 60K whereas Underlords has sailed past 190K, although that shouldn't be too surprising since Underlords is free and isn't rammed full of micro-transactions (yet?) and it helps being on mobile as well of course (According to one of the SteamDB folk, the mobile players are being counted too).

More on Valve

  • Steam will no longer support Ubuntu, say Valve

    The move, not unexpected, follows Ubuntu’s decision to stop providing 32-bit packages in its archives, beginning with the upcoming Ubuntu 19.10 release.

    Valve’s Pierre-Loup Griffais, who works on the massively popular game distribution platform, says in his tweet that Ubuntu 19.10 and future releases “will not be officially supported by Steam”.

    And he adds that Steam will no longer recommend Ubuntu to its users.

    That’s a big deal as Valve has officially supported Ubuntu since the launch of Steam for Linux back in 2012.

    But going forward the company will instead advise would-be Linux gamers to switch to a different Linux distribution.

Valve Is Funding Improvements To KDE's KWin & More Work On X.Org

  • Valve Is Funding Improvements To KDE's KWin & More Work On X.Org

    As some good news this week amid all the 32-bit Linux gaming drama this week and the networking snafu... Valve is now funding another developer to work on upstream open-source code, in particular on the KDE side this time with a developer who had been working for Blue Systems.

    Longtime open-source developer Roman Gilg is now working under contract for Valve. He will be focusing on "certain gaming-related XServer projects and improve KWin in this regard and for general desktop usage."

    On the KDE side with KWin he's working on some improvements for both X11/Wayland paths, including a reworking of the compositing pipeline. With the reworked compositing pipeline it could allow for separate CPU threads per display outputs, better vblank handling, and other benefits.

Steam Won’t Support Ubuntu 19.10 and Future Releases

  • Steam Won’t Support Ubuntu 19.10 and Future Releases

    Do you use Steam on Ubuntu? You may have to switch to a new Linux distro in the future. A Valve developer announced that Steam won’t officially support Ubuntu 19.10 or future releases. Ubuntu-based Linux distributions are also affected.

    This is all because Canonical announced plans to drop 32-bit packages and libraries from Ubuntu 19.10. These packages enable 32-bit software to run on 64-bit versions of Ubuntu.

    While most Linux applications will get along just fine, this is a huge blow to Valve’s Steam. Many Linux games on Steam are only available in 32-bit form—they work on 64-bit Linux distributions, but only with the 32-bit libraries. As Phoronix recently pointed out, this also affects the Wine compatibility layer that allows running Windows software on Linux—Wine won’t be able to run 32-bit Windows software anymore. Steam’s compatibility layer for running Windows games on Linux would also not work for 32-bit games.

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D9VK 0.13f

  • D9VK for translating D3D9 to Vulkan for Wine has another new version out, 0.13f - "Hypnofrog"

    Developer Joshua Ashton is certainly keeping busy, with another brand new release of D9VK now available. As a reminder: D9VK is based on DXVK. While DXVK focuses on translating D3D11 and D3D10 into Vulkan for use in Wine, D9VK focuses on D3D9. Eventually, they should hopefully merge into one awesome project. Version 0.13f - "Hypnofrog" is coming in less than a week after the last release, yet still manages to sound interesting given that's not a lot of time. There's some "New General API Stuff", "New Fixed Function Support", "New Shader Support" and bug fixes for "D3D9" and "DXSO (Shader Fixes)". Most of the changelog is highly technical language for those of you who understand graphics APIs. The main takeaway, as always, is that each new release should bring more compatibility with Windows games in Wine that use DirectX 9. Since D9VK uses Vulkan, it should perform better than vanilla Wine.

  • D9VK 0.13f Brings Extra Features For Direct3D 9 Over Vulkan

    It was just earlier this month that D9VK 0.13 was released with new features while now a "0.13f" Hypnofrog release is available in pre-release form.