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Games: Old Games, Steam, OGRE, Rocket League, Transport Fever and Wayward

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Gaming
  • Internet Archive Releases 2,500 More MS-DOS Games

    Most of us here can remember the bunches and bunches of high quality MS-DOS games that were around in the late 80s and into the 90s. I know we all had our favorites. One of the very first games I got inextricably "hooked" on was Wolfenstein 3D, from id Software. I can't even begin to calculate how many hours I sat in front of that computer screen, much to the dismay of my then wife, playing that game.

    Thus began my pseudo love affair with the games from id Software. I graduated from all things Wolfenstein to all things Doom. Then I moved from all things Doom to all things Quake. In between, I also found games like Descent and The Daedalus Encounter to also consume large amounts of my time.

    I was never much good at any of them, but they were still fun to play. To this day, while I'm definitely NOT a gamer, I find them all still fun to play. Especially the Wolfenstein games, which fit nicely with my intense interest in all things related to World War II. Even while writing this article, it was hard to pull myself away from playing Wolfenstein 3D.

  • Looks like Valve could be set to launch something called Steam Cloud Gamin

    We have Google Stadia, PlayStation Now, Xbox Game Streaming and more but what about Valve with Steam? Well, sounds like Steam Cloud Gaming is coming.

    For those who don't remember or perhaps aren't regular readers, I actually wrote an article back in November 2018 describing how I thought Valve would launch such a service. Well, there's more pointing towards me being right in some way about that.

  • The FOSS rendering engine OGRE is being ported to Vulkan

    Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.

    It's very early days yet though, to be clear on that. In a blog post written by developer Matias Goldberg, they confirmed "Yes, we’re working on Vulkan support." a

  • Another big SteamVR update is out now, with plenty of Linux fixes for VR enthusiasts

    SteamVR 1.8 is now out of Beta and with it, comes plenty of updates to the whole system with some big audio changes and some good sounding Linux fixes.

    The biggest changes seem to be on the audio side of SteamVR with this release. By default, SteamVR will now select the correct audio input and output devices that actually belong to the active VR HMD. Valve said this works with the Index, Vive, Vive Pro, Rift and Rift S. OpenVR HMD drivers will also "in the near future" be able to tell SteamVR about audio devices too, so that's great. They've updated the settings UI too, to reflect this as you can override the audio input/output. Additionally, if you saw your audio settings vanish after updates, they fixed multiple problems there. There's plenty more, like SteamVR now actually restoring audio settings to their correct prior state, Index HMDs default to 40% audio instead of 100% when run for the first time, so newer users shouldn't get such a shock and so on.

  • Psyonix talk more about the upcoming Blueprint system for Rocket League

    Coming soon to Rocket League is the replacement of loot boxes, part of this is the new previously announced Blueprint system and Psyonix are now ready to talk a little more about it.

    Once the update goes live (next month), you will earn revealed Blueprints from playing online matches. You can use credits to then build whatever it is, trade it or keep it in your inventory. A much clearer system than loot boxes that's for sure. As a reminder, any loot boxes you have left when it goes live will turn into special unrevealed Blueprints.

  • Transport Fever 2 confirmed for release on December 11, Linux support included

    Entering the GOL mailbox today is an announcement about Transport Fever 2 getting a release date! It's arriving on December 11, with Linux support ready for release.

    Developed by Urban Games and publisher Good Shepherd Entertainment, they're saying that Transport Fever 2 gives you more than 150 years of real-world technology and history to design and master your own transportation empire with a vastly improved feature set, user interface and modding capabilities. You will be building vast transport networks across land, sea and air with over 200 "realistically modeled vehicles" from Europe, America and Asia.

  • Wilderness survival game Wayward has a massive feature update

    Seemingly stranded on an unknown island, Wayward is an indie pixel-art game of surviving in the wilderness. No character classes with special skills, here you level up and progress by your interactions with the world. You go at your own pace, do what you want. Just survive.

    After a long wait, the big 2.8 update has landed adding in some huge new features. Three new creatures, one of which has a special secret unique mechanic apparently. Over 30 new items and crafts made it into the game, the ability to refine items to reduce their weight, new tile variations, a big new "Milestone Modifiers" mechanic that grants you specials upon the completion of in-game achievements and more.

Transport Fever 2 is steaming onto PC and Linux in December

  • Transport Fever 2 is steaming onto PC and Linux in December

    The follow up to Transport Fever and Train Fever, you start off way back in 1850 and grow your transportation network through the ages, adopting new and evolving technology as it comes about. You can either play in a pure sandbox mode or work your way through a trio of story campaigns that explore the European, American and Asian regions.
    The game’s been given a thorough UI overhaul from Transport Fever, with new modular stations and an overhaul of the map editor and generator tools. All of this will feed into the modding community with full Steam Workshop support to share maps and saves, which can also be customised in the map editor.
    I got to go hands on with the game earlier this year, saying in our preview, “Though it’s marked as an evolution of the last Transport Fever, Urban Games might be underselling what this sequel will offer. Sure, a lot of what they’re changing in the core gameplay is based off player feedback and revising some of the existing systems to be clearer, but there’s some major features in the map editor and additions to the core gameplay as well. Even the visual and thematic upgrades alone are a big step forward. If you’re a fan of the previous games or Transport Tycoon games in general, make sure to check the timetables for when this departs for PC later this year.”

The OGRE Open-Source 3D Graphics Engine...

  • The OGRE Open-Source 3D Graphics Engine Is Working On Vulkan Support

    The OGRE open-source 3D graphics engine that is used by many games as well as different simulation / educational / interactive / visualization software is working on enabling Vulkan API support.

    OGRE supports a wide range of platforms from Linux to Windows and all major mobile platforms as well as EmScripten-enabled web browsers while the newest work for broadening the 3D high-performance graphics support is to enable use of the high performance, cross-platform Vulkan graphics API.

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More in Tux Machines

How can I Identify who SSH into my Linux System?

Identifying who has logged into your system in Linux is way easier than the Windows Operating System. In Linux System whenever someone tries to log in using SSH is recorded by the log file, the log file is located in /var/log/auth.log. location can be different in other distribution. If you not found the auth.log file in your system try to execute the below command to view the log from systemctl. journalctl -u sshd |tail -100
  • -u (Show the user journal for the current)
  • sshd (SSH user created by system by default)
  • tail -100 (Print top 100 result from log file)
journalctl of sshd
User logged in using SSH
Read more

Security Leftovers

  • Sophos tight-lipped about data breach, no lessons learnt from WannaCry bungle

    It's surprising that global cyber security firm Sophos has hidden from public view the fact that it has suffered a security breach which is said to have taken place during the week.

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  • Manchester United being held to RANSOM by cyberhackers who STILL have control over their computers [iophk: Windows TCO]
                     
                       

    The embarrassing lapse of security at one of the world’s biggest sports clubs is believed to be far more serious than first feared.

                       

    United’s network has been infected by ransomware – a computer virus - and they now face the option of having to pay up or risk seeing highly sensitive information about the club and its stars leaked into the public domain.

                       

    It’s unclear who the criminals are or how much they want, but the NCSC revealed that in the last year an EFL club were hit with a £5m demand and the biggest single loss to a sports organisation from cyber crime was £4m.

    United could also face fines of £9m, £18m or two per cent of their total annual worldwide turnover from the independent government body Information Commissioner’s Office if the attack is found to have breached their fans’ data protection – although the club last night reassured supporters that is not the case.

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  • The emerging cybersecurity headaches awaiting Biden
                     
                       

    The incoming administration will face a slew of cybersecurity-related challenges, as Joe Biden takes office under a very different environment than existed when he was last in the White House as vice president.

                       

    The big picture: President-elect Biden's top cybersecurity and national security advisers will have to wrestle with the ascendancy of new adversaries and cyberpowers, as well as figure out whether to continue the more aggressive stance the Trump administration has taken in cyberspace.

                       

    Here are details on some key challenges confronting Biden: [...]

  • Someone attacked our company

    At the start of November, someone decided that they would try to destroy our company. They subjected us to multiple, malicious, targeted DDoS (Distributed Denial-of-Service) attacks over two weeks. They intended to damage the integrity of our customers’ data and take our service offline. This attack wasn’t random and it wasn’t just your typical spam. This attack was targeted at Fathom and was intended to put us out of business.

today's howtos

  • Mullvad and TailScale coexisting (or “Hello Nftables!”)

    The fix was simple eventually – add two rules to the rules created by Mullvad, allowing access to & from the tailscale interface. However, since I took a look at Nftables, and I am sure I’ll forget it in a few days, I wanted to jot down the commands here for future reference.

  • The Origin of the Shell
    CTSS was developed during 1963 and 64. I was at MIT on the computer center staff at that time. After having written dozens of commands for CTSS, I reached the stage where I felt that commands should be usable as building blocks for writing more commands, just like subroutine libraries. Hence, I wrote "RUNCOM", a sort of shell driving the execution of command scripts, with argument substitution. The tool became instantly most popular, as it became possible to go home in the evening while leaving behind long runcoms executing overnight. It was quite neat for boring and repetitive tasks such as renaming, moving, updating, compiling, etc. whole directories of files for system and application maintenance and monitoring.
  • Self-modifying code in production

    YouTube famously uses a rolling cipher and effective downloader tools need to be able to decipher it to produce useful links to video files. The cipher changes every few days so downloader tools avoid the need for daily manual updates by automatically downloading the JavaScript implementation of the cipher from YouTube and caching the result.

    I use three downloader tools that have some automated mechanism for dealing with cipher updates.

  • The better way to make an Ubuntu 20.04 ISO that will boot on UEFI systems

    First, I've learned that you don't want to extract ISO images with 7z, however tempting and easy it seems. 7z has at least two issues with ISO images; it will quietly add the El Torito boot images to the extracted tree, in a new subdirectory called '[BOOT]', and it doesn't extract symlinks (and probably not other Rock Ridge attributes). The Ubuntu 20.04.1 amd64 live server image has some symlinks, although their presence isn't essential.

    The two reliable ways I know of to extract the 20.04.1 ISO image are with bsdtar (part of the libarchive-tools package in Ubuntu) and with xorriso itself. Bsdtar is easier to use but you probably don't have it installed, while you need xorriso anyway and might as well use it for this once you know how. So to unpack the ISO into our scratch tree, you want: [...]

  • How to Add Local User to Sudo Group in Debian Linux

    In Linux/Unix systems, sudo is a program that grants a regular user elevated privileges to execute administrator-level tasks. Once a regular user is added to the sudo group, they are able to carry out tasks that a reserve for the root user. Such include installing and removing software packages, starting and stopping services, updating and upgrading the system to mention a few.

  • How to Install PHP 8 on Debian - Cloudbooklet

    How to Install PHP 8 on Debian. This guide let you learn how install the latest PHP version 8 on your Debian system or your Debian server on any VPS or any Cloud or any Dedicated hosting and configure it with Apache and Nginx. The latest PHP 8 version is officially released on November 26th, 2020. It comes with a number of new features and a few incompatibilities that you should be aware of before upgrading from the previous version. This installation is tested on Google Cloud Platform with a Compute Compute Engine VM Instance. So this set up is guaranteed to work on all Linux based servers.

  • Configuring Dwm's Panel Is Easy With Dwmblocks - YouTube

    Dwm has a builtin panel that can be a bit tough to configure. Getting it to display the information that you want is not as simple as it should be. Thankfully, there is a program called dwmblocks that makes this a lot easier!

This week in KDE: Bugfixes and bug triaging

This week we worked very hard not only fixing bugs in our software, but also on triaging bugs in our venerable bug tracker, bugs.kde.org. Thanks to the coordinating efforts of Justin Zobel, the KDE BugSquad has been working harder than ever to separate the wheat from the chaff so developers can focus on what matters, rather than wading through a sea of obsolete reports and bugs that have been fixed ages ago. If this sounds like fun, please feel free to get involved! Read more