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Gaming

Games: Eagle Island, Interrogation and Monster Sanctuary

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Gaming

Games: OXXO, SteamWorld Quest: Hand of Gilgamech and More

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Gaming
  • Charming puzzle game OXXO officially released with Linux support

    Yesterday, OXXO from game developer Hamster On Coke Games was released as their latest sweet puzzle game. I've been playing it through and it's wonderful. Note: Copy provided by the developer to our Steam Curator.

    Much like some of their previous games including Scalak, PUSH and Art Of Gravity it has a very simple and inviting style to it. Starting off extremely easy so you learn the controls and the idea, it quickly starts getting a little complicated.

  • SteamWorld Quest: Hand of Gilgamech has a free update with a New Game Plus mode

    Making it into this update is a New Game Plus mode, unlocked by completing the story. It allows you to play again, while keeping most non-story progress gained from your previous playthrough. Additionally, there's a new higher difficulty setting "Legend Remix", it's not just more challenging but also contains some "gameplay twists of its own" although it's only available for New Game Plus. They also added a sweet art gallery, containing a bunch of unseen concept art, illustrations and a jukebox.

  • Comedy cosmic horror adventure Gibbous - A Cthulhu Adventure is now out

    Gibbous - A Cthulhu Adventure, a comedy cosmic horror adventure from Transylvanian developer Stuck In Attic has released with same-day Linux support and it's a wild ride.

  • How to install Minecraft Server on Ubuntu

Porting Games To Linux Is A Waste Of Time? This Game Developer Says You're Doing It Wrong

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GNU
Linux
Gaming

It may surprise you to learn, then, that Bearded Giant Games' latest release on Steam -- Space Mercs -- has a whopping 35-percent sales share on Linux. Not only is that significantly higher than the norm, but Bacioiu insists his Linux customers make the development process easier.

What's going on here?

I immediately interviewed Bacioiu (who goes by "Zapa" within his community) on my podcast Linux For Everyone after he told me this unusual statistic. I was fascinated with his story.

Basically, Bacioiu believes there are 2 things the majority of game developers are doing wrong.

"People say 'OK I know about Linux so I'll just do an export in Unity and make a Linux build and that's it,'" Bacioiu says. "But they don't do any QA [Quality Assurance testing], and it's a terrible experience. People are going to ask for refunds, and then your average developer is going to say 'well Linux isn't worth my time.'"

Bacioiu also argues that developing on a Linux platform ensures that your game will have better cross-platform compatibility than developing on Windows.

"All the middleware that I'm using on Linux is guaranteed to work on Windows, because it's not relying on DirectX or any Windows-specific things," he says.

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Games: Ostriv, Anodyne 2: Return to Dust, Gunslugs:Rogue Tactics

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Gaming

Platform Exclusives - A Linux Perspective

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Gaming

Every time an Epic Store exclusive is announced, the developer/publisher is flooded with messages ranging from dissatisfied to utterly vile. On the latter, just don't, please. The Ooblets developers have been flooded with racist, misogynistic and otherwise needlessly aggressive comments from the cesspits of the internet. I'm not even sure any of those people had any interest in the game to begin with.

Some of the ire is justified, however. The word "platform" is used in so many contexts that it's becoming meaningless, and extending to areas it should probably not. It once was enough to consider your hardware the platform, or your operating system. And generally people are okay-ish with a game that is exclusive to a different platform, like say Nintendo. But now this has extended to the online store you bought something on. Your "platform" is no longer "PC", or "Windows", it's Microsoft Store, or Steam, or Epic Games Store.

And people more erudite than myself have given many reasons for why this is bad for PC gaming as a whole. But instead of focusing on ideological reasons, allow me to tell you what this means for a Linux gamer. A platform exclusive announcement for a Windows user might mean the difference between buying/playing via the Fortnite Launcher vs. using the Half-Life launcher. For a Linux user this could well mean that any chance of playing the game goes away entirely. And what makes it irksome, is that there's no good reason for that. It's all artificial barriers.

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The Best Command-Line-Only Video Games

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Linux
Gaming

A rundown of the biggest, most expansive and impressive games that you can run entirely in your Linux shell.

The original UNIX operating system was created, in large part, to facilitate porting a video game to a different computer. And, without UNIX, we wouldn't have Linux, which means we owe the very existence of Linux to...video games.

It's crazy, but it's true.

With that in mind, and in celebration of all things shell/terminal/command line, I want to introduce some of the best video games that run entirely in a shell—no graphics, just ASCII jumping around the screen.

And, when I say "best", I mean the very best—the terminal games that really stand out above the rest.

Although these games may not be considered to have "modern fancy-pants graphics" (also known as MFPG—it's a technical term), they are fantastically fun. Some are big, sprawling adventures, and others are smaller time-wasters. Either way, none of them are terribly large (in terms of drive storage space), and they deserve a place on any Linux rig.

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Games: Screaming Steel: 1914-1918, Dota 2 and Exodemon

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Gaming
  • Screaming Steel: 1914-1918, a WWI total conversion for Day of Infamy has a major update

    If you're after your next FPS fix, perhaps the Screaming Steel: 1914-1918 mod for Day of Infamy might be worth a look.

  • Dota 2 is going through some big changes to matchmaking

    Valve are attempting to address numerous complaints and issues with the Dota 2 community and matchmaking system, with some experimental changes. These changes have been explained in some detail in their latest update.

    Starting off by giving some reasons for the changes, they said over the next year they will be focusing on all sorts including "intra-team balance, player conduct, new player experience, abusive behaviors, account buying, friend and teamplay aspects, high mmr matchmaking dynamics" and more. Why? They want to make Dota 2 more fun for people playing at any level.

    The first set of major experimental are already up and will last until the end of the season. When the experiment is over, they will be requesting feedback sometime after The International tournament concludes.

  • After a mishap losing code, the dev of Exodemon has recovered some making a Linux build possible

    Exodemon, a fast paced first person shooter that recently released on Steam has an unfortunate history with some code being lost. The good news is some has been recovered and work continues, with a Linux version possible again.

    It release on Steam on August 3rd and it came without the previously confirmed Linux version. I was aware of what happened after chatting to the developer previously, but waited until they said something more public on it.

Games: Deadly Days, Lost Flame, Dark Envoy and Rocket League

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Gaming
  • Deadly Days continues to be a really fun strategic zombie survival rogue-lite

    After leaving the strategic zombie survival rogue-lite Deadly Days to cook for a while, it's had a few major updates while in Early Access and it's really coming along nicely.

    In Deadly Days, your task is to manage a group of survivors as they go through looting various locations while you progress towards finding a cure. Every game is different with a new set of survivors with their own abilities, a different set of missions to go through and so on. As you explore various locations, you guide your crew around the map to find loot, while they automatically use their weapons (or with you manually aiming) to deal with all the Zombies around.

    Looking over recent updates they've added in quite a lot to the game since I last checked it out. There's an entirely new intro, a new main menu, an interactive tutorial to help you understand what to do, a Daily Challenge mode, the start of some Twitch integration, animated trees that can be destroyed, more visual feedback, a new sparkle effect to show you what your survivors can interact with when looting (really helpful), new powers available to you, new items to find, optional objectives you can do during looting missions and loads more.

  • Lost Flame is a new roguelike in Early Access with a focus on the combat and different weapons

    Need a new roguelike to sink some time into? Lost Flame recently arrived on Steam in Early Access and it now has Linux support included too.

  • Non-linear RPG "Dark Envoy" from the developer of Tower of Time announced, planned for Linux

    Developer Event Horizon has my attention, with the announcement of their brand new non-linear RPG called Dark Envoy.

  • Psyonix are removing randomized loot boxes from Rocket League

    Rocket League, the awesome sports game about smacking balls into goals using rocket powered cars is going through some changes.

    Psyonix announced today, that "all paid, randomized Crates" will be removed from Rocket League sometime later this year. Instead, they're going with "a system that shows the exact items you’re buying in advance" noting similar changes by the Fortnite Save the World team and since Psyonix is now owned by Epic Games it's no surprise they're doing this.

Games: This War of Mine: Stories - Fading Embers, Slay the Spire and More

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Gaming
  • This War of Mine has a third narrative-driven episode now available with Fading Embers

    11 bit studios have today released This War of Mine: Stories - Fading Embers, the third episode in their narrative-driven expansion set to the popular survival game.

    Offering a very different experience to other survival games, This War of Mine takes place in a besieged city with you trying to keep a group alive against all odds. I enjoyed it a lot, although that feels a bit weird to say considering how bleak the game is.

    Lead Artist on Fading Embers, Tomasz Kisilewicz, said this about the new story: "The new This War of Mine: Stories episode touches on the subject of cultural heritage and what it means during the war. Is it worth preserving even at the darkest times? Or maybe when we're pushed to our limits, when death and starvation are omnipresent - we change our perception of art and culture? And despite the artistic value - paintings, sculptures and rare books - become mere tools of survival. Just because by destroying them we can postpone our own demise. Is this cost justifiable? Players will have to face those dilemmas for themselves."

  • Want a copy of Slay the Spire? Enter our competition

    Slay the Spire, the absolutely brilliant fusion of a roguelike and a deck-building card game released with Linux support in January, now is your chance to win a copy.

  • Looks like we might see the end of developers constantly changing their Steam release date

    Steam isn't perfect, that's for sure and one particular issue that constantly comes up is how some developers have been abusing the release date display.

    Previously, it seems developers were able to change their upcoming release date whenever they wanted to. Some took advantage of this, to constantly ensure their game showed up on the first two pages of the Coming Soon section on Steam. The issue is that it constantly pushed games with legitimate release dates back, sometimes multiple pages of searching. I saw it all the time and it was a massive nuisance, when clearly a lot of these games had no intention to release then.

Games: RPCS3, The Fertile Crescent, Village Monsters, and Triangulum

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Gaming
  • PlayStation 3 emulator RPCS3 continues to show off amazing progress, June's report is up

    The RPCS3 team continue hacking away at their code for this impressive PlayStation 3 emulator and they've reached another milestone.

    With all the work going into it, they've finally managed to get to the stage where the amount of titles classed as "Playable" has become the largest. With Playable hitting 1,339 titles although it's likely bigger now, as they said their testers took a bit of a break. The amount of titles classed as "Nothing" (completely broken) is now only at 2!

  • RPCS3 Sony PlayStation 3 Emulator

    Welcome to June’s Progress Report! This month saw a wide variety of… bzzzt we interrupt this broadcast for an important announcement!

    RPCS3’s progress reports are written solely by volunteers and we’re looking for more dedicated writers to help us write them. If you have the knowledge, time and are willing to help, please apply here. And secondly, we have recently added functionality that makes it possible to unlock the framerate limit of many games. While this exciting new feature doesn’t work on every game, some big titles such as Uncharted 1-3, The Last of Us, Red Dead Redemption and more are able to go over their framerate cap of 30FPS for the first time! We require the help of the community to submit test results for as many games as possible to determine the effectiveness of the feature. For more details, please click here.

  • Sweet indie RTS "The Fertile Crescent" adds female villagers, better AI and improved performance

    Currently free during Alpha, The Fertile Crescent looks a bit like a retro Age of Empires and the development team continue advancing it.

    A recent update to the game a little over a week ago, added in some rather impressive improvements to it. This includes female villagers with voicing, much improved performance, a considerably improved AI, the ability to use the mini-map to move units, buildings and units that are damaged will show a health bar, Swordsman attacks should work properly and lots of other bug fixes.

  • The upcoming forgotten video game world "Village Monsters" has a new trailer

    Village Monsters lets you step into a video game world, one long-forgotten and it finally has a new trailer to show off all the progress that has been made.

    Something we highlighted here on GOL back in May, the last trailer was actually from 2017 so it was long overdue a better look at it. If you found Stardew Valley a bit too sweet, perhaps the strange run-down world of Village Monsters might be more you thing?

  • Triangulum is a minimalist logic puzzle game now out with Linux support

    Perhaps you need something new to relax with while you're having a coffee break or you want to test your mind a little, without much stressing. Triangulum could fit there.

    This new minimalist logic puzzle game from N5 Games has a nice simple style to it, with gameplay that looks really interesting and not very demanding of you. All you're doing is clicking triangles, to move points around the board to increase your score. It sounds simple, but it looks like it can get a bit complicated later on.

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