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Gaming

Games: Lutris on Debian 10 Buster, CreatorCrate and More

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Gaming
  • How to Install Lutris on Debian 10 Buster
  • The Bard's Tale IV: Barrows Deep to launch on Linux "late summer", no Bard’s Tale Trilogy due to Steam Play

    We have both good and bad news to share this morning, as inXile entertainment have given an update on both The Bard's Tale IV: Barrows Deep and The Bard's Tale Trilogy.

    In their most recent Kickstarter update, inXile have said that progress on the massive Director’s Cut update for Barrows Deep is going really well. They said Microsoft has been a "truly amazing partner" giving them extra resources allowing them to take their time. As for the release, they're now saying it will be in "late summer" which will include the long-delayed Linux version. Hopefully those who backed it will enjoy it but it must be annoying waiting almost a year since the release for official Linux support.

  • CreatorCrate, a unique roguelike 2D platformer made on Linux is looking for funding

    Jori Ryan of CreatorCrateGames emailed about their roguelike 2D platformer CreatorCrate. It's being developed on Linux (primarily on Manjaro) and so they're aiming for same-day Linux support with it.

    They just recently put up a Kickstarter campaign, with a pretty low goal of only $5K. They say the funds are to allow them to spend time ensuring it reaches the full potential possible. They've already worked on the game for four years (two of which have been full-time) and most of the core gameplay systems are in place.

  • Confessing my continued love of the Steam Controller, a few years after release

    After picking up my own Steam Controller at midnight from GAME on the day of release back in November of 2015, it has become practically the only gamepad I use. To the point that anything else just feels—wrong. To be clear I own a Logitech F310, a DualShock 4, an Xbox One Controller, I've also extensively used an Xbox 360 pad and so many more.

  • Sweet 2D adventure and crafting game 'Forager' just got a nice free update

    Oh no, this is going to be bad for my free time. Forager just got the first major update since release and it sounds great.

  • The slick atmospheric racing platformer 'Distance' just had another free update with new levels

    Distance, one of the best racing platformers (seriously, I love it) just had another update with Refract giving it more free content.

    The "Electric Update" was released yesterday which gives you six new levels to try out, a new Main Menu level "Ambient", new music, some remastered music for Nexus (Resonance, Deterrance, and Terminus), new options for SpeedRunners like a timer, improvements to the built-in level editor including 17 new textures and bug fixes.

Games: Humble Monthly, Monster Prom 2: Holiday Season, WineD3D

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Gaming
  • The latest Humble Monthly seems like a good deal for Linux + Steam Play (two early unlocks)

    Humble Monthly, the subscription service Humble offer to give you a bundle of games each monthly, plus access to a ton of DRM-free titles has a new set up today.

  • Monster Prom 2: Holiday Season has been fully funded and massively over the goal

    Good news for fans of quirky dating sims, as Monster Prom 2: Holiday Season has now been fully funded on Kickstarter and so it's coming to Linux.

    Against their original goal of €32,230 they managed a rather decent sum of €535,251. Thanks to that, plenty of stretch-goals (extra content) have been unlocked like: more love interests, a card game, an additional adventure and more.

    You might be surprised to see me writing about a dating sim, since it's not a genre I usually like. However, Monster Prom (the first one) was actually quite good. It was weird and quite funny in many ways and Monster Prom 2 looks to be more of the same. However, Monster Prom 2 is also going to be a lot more varied as it's basically three games in one, each with a different setting.

  • WineD3D Optimistic In Their Yet To Be Proven Vulkan Backend, DXVK "Dead End"

    For the past months we've been aware of CodeWeavers/Wine developers exploring a possible Vulkan back-end to WineD3D as an alternative to their long-standing approach of taking Direct3D calls and mapping it to OpenGL. This WineD3D Vulkan back-end would be akin to DXVK, VK9, D9VK, and others of ultimately using Vulkan to accelerate an alternative API. While the code has just been started, it appears the upstream Wine developers believe in their approach.

Google's Android and Ark OS, GNU/Linux in Games' Back End (Stadia)

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Android
Google
Gaming
  • Google warns of US national security risks from Huawei ban

    Google has warned the Trump administration it risks compromising US national security if it pushes ahead with sweeping export restrictions on Huawei, as the technology group seeks to continue doing business with the blacklisted Chinese company.

    Senior executives at Google are pushing US officials to exempt it from a ban on exports to Huawei without a licence approved by Washington, according to three people briefed on the conversations.

  • Google Argues Banning Huawei Could Be A “US National Security Risk”

    he Chinese smartphone company is already under a 90-day trial period after which it won’t be able to use Google’s Android and services on its new devices. Huawei has also said they are working hard to quickly release their new Android alternative OS, which would most likely be called Ark OS.

  • Google Stadia Pricing Revealed (And It’s a Bit Confusing Tbh)

    Google today revealed pricing for its Linux-Powered game streaming service Stadia — and well, it’s all a bit confusing.

    Stadia is Google’s console-free way to game on your TV, your laptop, or anywhere else with a decent internet connection and the Google Chrome browser to hand.

    And, instead of downloading games locally to play on hardware in your room, games run in the cloud, on Google servers.

    The company says Stadia is able to deliver over 10 teraflops of graphics processing power, far beyond anything a home games console currently offers.

    But then again, you probably know all that; those details were revealed back in March.

  • Google Stadia Price, Games, Release Date, And Subscription Model Revealed

Games: OpenRA, Steam Play Proton, Space Haven, Prodeus, Insatia, Pixel Noir, Dead Cells, DASH: Danger Action Speed Heroes

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Gaming
  • The next release of OpenRA for classic Command & Conquer games will allow single-player saving

    OpenRA will finally be letting you save your single-player games in the coming release, along with more helpful features it's looking good.

    As a reminder: OpenRA is a free and open source game engine, developed to allow you to play Command & Conquer, Red Alert and Dune 2000 with Tiberian Sun coming eventually. You don't need to buy them either, since EA made them all free years ago. It's a very impressive game engine and already works beautifully in single-player and online but it doesn't have all the missions implemented from the campaigns just yet.

    The next release they've written about, will be adding in the "most wanted missing feature" allowing you to save both skirmish games and missions in the campaigns. This is fantastic as some missions can take quite a while to do, having to blast through them in one go is not great.

  • Steam Play Proton 4.2-6 is out, DXVK rebuilt for increased performance

    Valve and CodeWeavers have put out another update to Steam Play, with Proton 4.2-6 now available in your Steam client and on GitHub.

  • Space Haven Alpha 2 released, you can now build a fleet of ships

    Space Haven, the in-development spaceship building and exploration sim from Bugbyte just had a pretty big update to the Alpha. Funded on Kickstarter, it's inspired by the likes of RimWorld and Oxygen Not Included combining elements of them both with the tile-building and gas-simulation into something unique.

  • Prodeus, the brutal looking FPS will be coming to GOG as well as Steam

    The team behind Prodeus just recently announced that they've been approved to release their awesome and brutal looking FPS, Prodeus, on GOG later this year.

    If you missed it, Prodeus is a FPS soaked in retro themes while also using a bunch of modern-looking rendering techniques. It creates a very usual style but I think it looks awesome. Featuring fast-paced action with plenty of destruction, a dynamic soundtrack as well as plenty of variety in the weaponry it looks incredible. It was funded on Kickstarter where they managed a pretty impressive campaign with over $100K in funding.

  • Insatia, a carnivorous worm simulator is coming to Linux and it's really weird - demo available

    Insatia is one of those games that initially made me feel like my skin was crawling (much like Empires of the Undergrowth) but it's actually pretty fun. Another recent find thanks to the Steam Discovery Queue, surprising how often it shows me games I've not come across before.

    It's a game of eat or be eaten, as you need to eat to grow and survive while also avoiding the snappy-jaws of other hungry creatures. It's a little tricky to get going but it has a fantastic idea.

  • Detective RPG with a film noir backdrop 'Pixel Noir' has entered Early Access with Linux support

    With some lovely pixel art, Pixel Noir looks like one not to be missed. The story sounds pretty good too! Originally a rookie in the police, one mission went horribly wrong resulting in a hospital burning to the ground and your partner being killed. Now you're a private eye, just trying to get by while you're haunted by all sorts of questions and you need answers. A chance to clear your name will come along but it seems lots of things happen along the way.

  • Dead Cells has another update ready for testing in Beta, 2 million copies now sold

    Seems like things are going very well for developer Motion Twin, as they've announced Dead Cells is getting another update and they've now sold over 2 million copies.

    That's a very impressive number, one they must be incredibly happy with. Since they're a worker cooperative, all staff will be seeing a healthy amount from that too unlike a lot of bigger developers and publishers. They deserve it though, Dead Cells is an awesome and ridiculously addictive game. Intense action, beautiful artwork and a gameplay loop that I struggle to pull myself away from.

  • DASH: Danger Action Speed Heroes, the 2D platformer where you have creative power is out

    DASH: Danger Action Speed Heroes, the 2D platformer where the worlds can be created by you is now in Early Access with same-day Linux support.

    It's quite a hard-core platformer, with a high skill ceiling and it's fast-paced too. There's easier levels to try, sure but the whole point of DASH is the challenge with you trying out different characters and trying to beat scores. Bounce on enemies, dash, double-jump, bullet jump and more it's pretty amusing at times. If you like speed-running, this is exactly the type of game you need to try.

Graphics: New in Mesa 19.2 and Proton 4.2-6 Brings DXVK 1.2.1 Rebuild

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Graphics/Benchmarks
Gaming

Games: Quake II RTX, SteamWorld, Humble, Roguebook, Stadia Connect

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Gaming
  • Quake II RTX released with a demo along and the source code

    For those with newer NVIDIA GPUs, you can now try out Quake II RTX which just released with Linux support. Really nice to see Lightspeed Studios and NVIDIA make Linux a first-class citizen for this with same-day support.

  • Some thoughts on SteamWorld Quest: Hand of Gilgamech, the deck-builder from Image & Form Games

    Image & Form Games have done it again, crafting another SteamWorld game that's worth playing although very different to what came before.

    Now that the publisher managed to fix my key issues, I've been able to dive in at the deep and and I've found it to be a very enjoyable game. It's actually really great to see a developer put out sequels and stand-alone games in a similar world, while also trying something new and not playing it safe. Moving away from running along platforms and mining in SteamWorld Dig 1/2 and the tactical shoot-outs in SteamWorld Heist, SteamWorld Quest: Hand of Gilgamech is instead an RPG with turn-based battles involving punch-cards.

  • Humble are doing another 2K Build Your Own Bundle Sale, a good chance to catch some cheap games

    Time to build you own bundle and get access to a high discount, with the 2K Build Your Own Bundle Sale. With this special sale, each item is on sale by itself but if you buy 3-5 games you get an extra discount added at 3, 4 and 5.

  • Roguelike deck-builder 'Roguebook' announced set in the Faeria universe, will support Linux

    Looks like we have the next trend for developers to jump on, as another card game deck-builder has been announced. This time it's Roguebook, set in the Faeria universe from Abrakam.

    They're saying it's a homage to titles like Slay the Spire or Dream Quest, as they "have established a new and exciting genre that we want to more fully explore". Inspired by them but the gameplay seems to be very different. Each game, will be almost entirely random and that includes the cards themselves, encounters and so on. It will mix the card-based battles with free exploration across a map.

    If you've never played it, Abrakam's previous game Faeria is a pretty-good card game where you build the board as you play so they already know their cards. Roguebook is taking a different approach though, as it's a single-player experience (with online co-op as a stretch goal) that has you travel across a procedurally generated world.

  • Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too

    For those interested in trying out Google Stadia, the new streaming service, today Google held their first Stadia Connect to give out some details. Quick reminder: Stadia is the game streaming service powered by Debian Linux and Vulkan. It’s supposed to offer a “single click” experience with “no downloading required”.

    On the subject of pricing: They will have a Stadia Pro subscription at $9.99/£8.99 a month which gives you up to 4K resolution with regular free games and discounts. They will also do Stadia Base with no monthly sub that will come "next year" limiting you to 1080p, both allowing you to buy games whenever you want.

    However, it seems only those who purchase the special Founders Edition will get access sometime in November. This includes first access to Stadia, a Chromecast Ultra, limited edition Stadia Controller, 3 months of Stadia Pro, a guest pass to give access to a friend and the Complete Edition of Destiny 2.

Games: X4: Foundations, Aeon's End and More

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Gaming
  • DRM has been blown out the airlock, as X4: Foundations for Linux is now on GOG

    DRM-free GOG fans rejoice, you can now join the space race as Egosoft have put X4: Foundations for Linux up.

    Previously released on Steam, along with a little Beta period the latest space sim will take some time to learn, but it's a thoroughly interesting (and at times quite beautiful) experience. An incredibly detailed game in many ways, although I still often have to look things up as it can be pretty confusing.

  • Handelabra Games are bringing the deck-builder Aeon's End to Steam with Linux support

    Aeon's End, a deck-building and card battling game based on the cooperative board game is being given the digital treatment from Handelabra Games (One Deck Dungeon, Sentinels of the Multiverse).

    Thanks to funding on Kickstarter, it is confirmed to be heading to Steam and it will be coming with Linux support...

  • Vampire: The Masquerade - Coteries of New York announced with Linux support

    While a lot of the current Vampire game hype is surrounding Vampire: The Masquerade - Bloodlines 2 another different game is coming called Vampire: The Masquerade - Coteries of New York.

    [...]

    The developer, Draw Distance (previously called iFun4All), who made Serial Cleaner say it's going to be a "unique, atmospheric, single-player narrative experience, set in a rich, fully licensed, globally recognized universe of Vampire: The Masquerade 5th Edition". They're not giving a clear idea of what the gameplay will be like, so we will have to wait until they have more to show.

  • The next Rocket League event on June 10th will take you back to the 1980s

    Psyonix have been busy, with the next in-game Rocket League event coming on June 10th called Radical Summer and it sounds like their biggest event yet.

    The event will last a whole nine weeks and they say it will feature "free items, new Premium Licensed DLCs, limited-time game modes, and more! (shhh, it’s a secret)". The event is going to be split across themes around Blockbusters, Culture, and Television with each lasting three weeks. When you play online, you will earn "Cassettes" and redeem them for items.

  • Dying Light is still seeing updates years after release and my love of it continues

    Dying Light is easily the best Zombie game I've probably ever played and Techland are continuing to tweak it over 4 years after the original release.

  • New Borderlands 2 DLC is on the way called Commander Lilith & The Fight For Sanctuary

    Thanks to Steam leaking it early (and now it's been taken down), it's basically confirmed that Commander Lilith & The Fight For Sanctuary is a new DLC coming to Borderlands 2.

Games: The Universim, Barotrauma, It Lurks Below

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Gaming
  • God-game city-builder 'The Universim' continues to evolve with the latest update out now

    The Universim, one god game I've taken a lot of pleasure in playing has a new update out further advancing the Modern Age.

  • Barotrauma, the co-op submarine sim set on Jupiter’s moon Europa is now out in Early Access

    A promising start to what could end up being an incredibly fun co-op experience, the co-op submarine sim Barotrauma is out today in Early Access.

    The developer provided us with some early testing keys and we've played with it for a little while. It's actually quite good, with a lot of moving parts and things going on all the time. The amount of fires we've caused is quite amusing, which I will thoroughly blame contributor Samsai for, I can't steer us away from the rocks if our engine is on fire! Although I will admit that crashing into the rocks a few times may have been my fault, it's tricky okay. We also had some creature eat away at our hull one time, we didn't even realise until we started taking on a ton of water and sank to the dark depths of Europa's ocean.

  • Action-oriented survival RPG 'It Lurks Below' is coming to Linux and it may be soon

    Today I had the pleasure of briefly speaking to David Brevik from Graybeard Games about It Lurks Below. For those who don't know, David Brevik is one of the original founders of Blizzard North who created Diablo and Diablo II.

    Brevik has long since moved onto forming Graybeard Games, who created the action-oriented, survival RPG titled It Lurks Below. Speaking to Brevik over email today, they confirmed a Linux version is coming (quoted with permission) "Yes -- I am working on a Linux version. I hope to release it in the next few weeks depending on how many bugs the release has ;)". It only just released on Steam for Windows last month, so to know it's coming so soon is fantastic.

Games: Steam, Meeple Station and Among Ripples 2

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Gaming

Games: Tetris, BATTLETECH, DeepMind

Filed under
Gaming
  • As Tetris Turns 35, Here’s How to Play Tetris in the Terminal

    Tetris turns 35 on June 6, so to mark the occasion we show you how to play Tetris in the terminal on Linux desktops like Ubuntu. It's quick, easy and fun!

  • BATTLETECH 1.6 is out upgrading the experience for all plus Urban Warfare is out

    Harebrained Schemes and Paradox Interactive have updated BATTLETECH today for everyone, along with the release of Urban Warfare with some impressive destruction possible.

  • DeepMind’s AI uses reinforcement learning to defeat humans in multiplayer games

    While playing the rounds in Capture the Flag the DeepMind AI was able to outperform human teammates, with the reaction time slowed down to that of a typical human player. Rather than a number of AIs teaming up on a group of human players in a game of Dota 2, the AI was able to play alongside them as well.

    Using Reinforcement learning, the AI taught itself the skill which helped it to pick up the rules of the game over thousands of matches in randomly generated environments.

    “No one has told [the AI] how to play the game — only if they’ve beaten their opponent or not. The beauty of using [an] approach like this is that you never know what kind of behaviors will emerge as the agents learn,” said Max Jaderberg, a research scientist at DeepMind who recently worked on AlphaStar, a machine learning system that recently bested a human team of professionals at StarCraft II.

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    David Sterba sent in the Btrfs file-system updates on Monday for the Linux 5.3 kernel. Btrfs for Linux 5.3 doesn't present any shiny new features but is mostly focused on bug fixes and low-level code improvements. One of the internal changes worth pointing out for Btrfs is changing its CRC32C usage so that it can be hardware-assisted on more architectures where native instructions or optimized code paths are available. More Btrfs code has also been positioned for more checksum algorithms moving forward.

  • g_array_binary_search in GLib 2.61.2

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