Language Selection

English French German Italian Portuguese Spanish


Gaming via Linux: Looking To The Future – What’s The Outlook For Gamers?

Filed under

For a long time, of the operating systems out there, Linux was a distinct “also-ran” when it came to gaming. However, this all changed with the explosion of mobile gaming. It’s fair to say that over the years since its introduction in the early 1990s, Linux has gradually moved away from the domain of the IT-savvy developer and broken into the mainstream thanks to distributions like Ubuntu and Linux Mint – with around 1.3 billion Android devices using a Linux operating system.

Read more

Games Leftovers

Filed under
  • Black Mesa looks pretty incredible in the latest teasers, new roadmap shown

    Black Mesa, the fan-made Early Access recreation of the original Half-Life is still progressing towards finishing the final content and it's looking damn good.

    In the latest update posted on Steam the team showed off some short clips of what to expect and honestly, it's looking gorgeous.

  • After a recent big update, Rise to Ruins breaks its own single-day sales record

    Seems the indie gaming scene in some circles on Steam is alive and well, as Rise to Ruins has broken its own single day sales record and it had a huge update recently.

    I've seen a lot of developers recently talk about how they're struggling on Steam, getting little to no sales and not getting noticed. Many have claimed there's problems with Valve's algorithms, for some it seems it's very much the opposite! Rise to Ruins developer, Raymond Doerr, posted on Twitter about the previous single-day record being 4,703 copies sold which had been smashed to 4,843. Later, Doerr sent another Twitter post to say it had hit 6,250 copies!

  • Fearmonium looks like a very intriguing action-platformer that will release for Linux

    Fearmonium from developer Redblack Spade looks like an action-platformer that could be on the different side, with slightly freaky yet intriguing visuals.

    They're saying it's a "psychedelic action-platformer" that will be mixing in elements of humour so it's not an overly serious game and I do appreciate good humour.

  • Story driven, psychological horror game IMMURE will be coming to Linux this month

    Releasing in an episodic format after failing to get funding on Kickstarter, the story driven psychological horror game IMMURE will be available on Linux.

  • Forager has been a bit of a hit, selling 150K copies on PC and they've released an exciting roadmap

    Forager, the game that has you grind your way through buying lots of tiny islands that's insanely addictive seems to have done really well. Seems like Humble Bundle once again picked a good game to help publish!

    Firstly, they've announced that it has now officially passed 150K (one hundred and fifty thousand) copies sold across all PC platforms (Linux and Windows). An impressive number, one that seems to have blown away the developer a little. I'm not surprised though, sweet graphics combined with gameplay that just keeps you going on and on.

  • Despite the high price, the initial batch of Valve Index headsets have sold out on pre-orders

    I have to admit, I am a little surprised. The Valve Index limited pre-orders that went live on May 1st have already completely sold out.

    Looking at the store page in the UK for the full kit, it's now only showing that you can reserve it with a new expected shipping date of August 31st. However, the Controllers and Base Stations are still showing up as in stock. Oddly the full bundle has a different expected shipping date to the Headset/Controller bundle and Headset by itself with those now expected by July 31st.

  • Planet Nomads has left Early Access and feels like a big missed opportunity

    Planet Nomads had my interest for a long time, as I sat hoping it would blossom into something special. Sadly, it released today and it has not. Disclosure: Key provided by the developer.

    For starters, they went back on doing multiplayer so now it's a (rather lonely) single-player only experience. I could handle that, if they truly made Planet Nomads interesting enough with the story but it's just not. On top of that, they originally promised space-flight to go to other planets, that also didn't make it into the game. Basically, the game never actually got any of the really interesting ideas that were used to fund it in the first place on Kickstarter.

Games: Rust, Descenders, Guard Duty and More

Filed under
  • Facepunch Studios have given an update on the future of Rust for Linux, issues with "third parties"

    For those hanging on hoping Facepunch will go back to officially supporting Linux with Rust, you might want to sit down. They've made a comment on it on their latest blog post.

    As a little reminder, back in July last year I reported on how Facepunch removed Linux support and any mention of the Linux version of Rust from Steam. Since then though, they have continued to update the Linux version so people could still play it, it just wasn't advertised any more (you could also still buy it new and play it on Linux).

  • Downhill freeriding game 'Descenders' leaves Early Access next week with multiplayer

    Descenders, the fantastic extreme sports game from RageSquid and No More Robots will leave Early Access on May 7th with a huge update.

    Currently a single-player experience, this huge update is going to change the way the game works completely by the sounds of it. Adding in 8-player online play, when you start the game you will now be placed into a much bigger starting hub area where other players will also fill your screen. They say it will feature "a bunch of really cool areas to explore" and allow you to ride around with others.

  • Switch life mode to FUN with some cool Linux games

    If you think of the Internet as a big flat disk balancing precariously on the shoulders of titans, one of those titans happens to be gaming. People use their computing devices for a range of tasks, but playing games, solo or online, with friends or against friends, is a universal activity that crosses countries, cultures, and age groups.

    This put Linux in a somewhat delicate position, because the availability of cool, high-quality games used to be a clincher, keeping people on the other side of the Great Arcade Divide. But recently, there have been more and more fun, engaging titles available to Linux folks, from brand new games to all-time classics. How about we review some of them?

  • Comedy point & click adventure Guard Duty is out with Linux support and it's good fun

    Guard Duty from Sick Chicken Studios and Digital Tribe is a comedy adventure game, with very retro-inspired visuals. It's out today, with official Linux support. Yet another Kickstarter crowdfunding success for Linux fans, as Guard Duty was funded back in 2017 with a small sum of just over £4K.

  • Pandemic Express - Zombie Escape is out and works with Steam Play, it's also very weird

    Pandemic Express - Zombie Escape, from TALLBOYS and tinyBuild puts you and up to 30 people in a large open-world as you try to escape on a Train and it just went into Early Access today. Note: Key provided by tinyBuild.

    To be clear, this is not a native Linux game but thanks to Steam Play it does work on Ubuntu 19.04 and there's no problems joining online games with others. I did speak to tinyBuild and sadly they confirmed no current plan for a Linux version but that doesn't stop us now. I love my first-person shooters and Battle Royale games, mix in the very quirky style and it had me interested right away. Plus, it's fun to try out a same-day release with Steam Play which isn't something I often get a chance to do.

  • Precipice could be a really good strategy game when they get the AI right

    After a very short delay, the cold-war strategy game Precipice from Little Red Dog Games (Deep Sixed) is out with Linux support.

  • The twin-stick shooter 'Moss Destruction' continues to improve but it's still ridiculously hard

    With a strange and unique visual style, Moss Destruction released back in March and while fun it was overly difficult at times. Recent updates are a dramatic improvement to the flow of it but it remains incredibly difficult.

  •, the cross-platform mod API for games has launched a Unity plugin, the cross-platform Steam Workshop-like service that's independent of any store just today officially launched a very useful sounding plugin for the Unity game engine. Some news that will hopefully be interesting for any game developers following our news.

    "Just as cross-platform play is gaining momentum, and developers have more stores, streaming and subscription services to reach new players, games that are better at uniting their community will stand out and find success," said CEO and co-creator Scott Reismanis.

    I spoke directly to Scott Reismanis, the Founder of (also Mod DB and Indie DB) who confirmed to me that this plugin does support Linux. In fact, Meeple Station is already using it. Aground and 0 A.D. also use but they wrote their own wrapper.

NVIDIA/AMD Linux Gaming Performance For Hitman 2 On Steam Play

Filed under

While Hitman was ported to Linux by Feral Interactive, Hitman 2 that was released back in November of 2018 hasn't seen a native Linux port. However, in recent months Hitman 2 has been running under DXVK+Proton with Steam Play for allowing this stealth video game to run nicely under Linux. More recently the latest Proton updates have worked around an issue that previously prevented our benchmarking of this game, so in this article is a look at the Hitman 2 Linux gaming performance with different AMD Radeon and NVIDIA GeForce graphics cards.

The Windows version of Hitman 2 has been running great under Linux via Valve's Steam Play for months sans an issue with the benchmarking mode. But thankfully the latest Proton is working even better and thus when checking recently the game now ticks off all our requirements for being able to use it for automated and reliable benchmarking. Hitman 2 will thus be part of the additional Steam Play games featured in our forthcoming Linux GPU benchmark articles and driver comparisons while for this article is just a current look at the performance of the game on Linux with different AMD Radeon and NVIDIA GeForce GPUs.

Read more

Games: Epic Games, Sector's Edge, ProtonDB, Steam Survey and More

Filed under
  • Psyonix, creator of Rocket League is joining Epic Games (updated)

    Epic Games don't seem to be just doing exclusives now, they're also pulling in studios with Psyonix (Rocket League) announcing today they're joining Epic Games. Yes, really.

    It hasn't been completely confirmed just yet though, as they're waiting on "customary closing conditions", the usual legal stuff all things like this need to go through basically.

  • Destruction-heavy FPS 'Sector's Edge' is now confirmed to be releasing for Linux

    Recently, I wrote an article pointing out that the voxel-based first person shooter Sector's Edge might come to Linux, well it's now confirmed.

    While doing the previous article, I opened a forum post on Steam to give my support to the developer. They replied to mention tests were being done and then I noticed soon after SteamOS + Linux system requirements being added. The developer then replied again to confirm Linux is now going to be supported. That's a rather nice turnaround!

  • A look over the ProtonDB reports for April 2019, now over forty thousand reports logged

    ProtonDB, the unofficial tracker for checking the status of Windows games played on Linux through Steam Play has another data-dump available. Here's a look for April 2019. Note: The data dumps often include a few reports past the end of the month, which aren't counted as we cover them in the next set of reports as we cut-off what we look over at the end of April.

  • Steam Survey Data For April 2019 Shows Only Minor Change In Linux Use

    While Steam Play continues getting in better shape for running more interesting Windows games on Linux, there hasn't yet been a compelling enough reason for Windows gamers to switch over to Linux and that is reflected in the latest monthly Steam numbers.

    Valve put out their monthly Steam survey numbers last night for April. For March the Steam Linux usage came in at 0.82% while for April it's at 0.81%.

  • If you're having trouble running Imperator: Rome, a patch should hopefully be out next week

    Paradox didn't exactly have the best launch with Imperator: Rome but hopefully some of the most pressing issues will be sorted soon.

    Speaking to Paradox last night, they said to me "I believe there is a patch planned to be released next week; as always if internal testing reveals new problems it may be delayed, but that is the plan at present as I understand it!" so unless something major happens, we should get a better experience next week.

Games: Vivox, Space Impossible and Fort Triumph

Filed under
  • After suggesting a developer drop Linux support, Vivox have released a statement

    Vivox, the voice chat middleware used by a number of games that doesn't currently support Linux recently suggested a developer just drop Linux support. They've now reached out to me with a statement.

    It all started when one of the developers from Alderon Games, who are currently working on the MMO dinosaur game Path of Titans, posted this response they received from Vivox into our Discord channel about their request for Linux support (click to enlarge):

  • Boldly going where no block has gone before in Space Impossible

    Tea, Earl Grey, Hot. These are the voyages of the starship Venture in Space Impossible, an open-world sandbox space adventure where every block matters. Think of it like a 2D version of Avorion, complete with both single-player and online/LAN multi-player modes. Everything in the game is made up of little blocks, that can be destroyed and have things attached to them, there's factions, trading and "Near-real Newtonian physics".

    Space Impossible is a game I hadn't properly checked out since writing about it back in March last year, when I found it had a Linux test build available. A long time later, it does now advertise official Linux support and they just recently released an exciting update. Alpha 18 was sent into space earlier this week, with a focus on the combat to make it much more interesting overall. For starters, there's now weapon control groups giving you a little more freedom over what weapons you want firing and when.

  • Fort Triumph, the fantasy strategy game where the environment is a weapon has the campaign back in

    After re-working major gameplay systems to make everything more interesting, Fort Triumph had the story campaign removed in an earlier update while it was adjusted. A brand new update is out, with it back in and there's plenty of other changes making it very interesting. Disclosure: Key provided for me.

    Fort Triumph is a turn-based fantasy strategy game, one where the environment can be a weapon. You can kick things into people, kick people into things, drop trees on them and a whole lot more. The idea is fascinating, as someone who loves XCOM it's great to see that strategy style done a little differently. It's quite amusing pulling someone with a grappling hook into a tree to damage them, which then causes the tree to fall onto another enemy next to it. Or just walk up to a pillar like the below image and give it a good old kick-over. Lots of silly things like that, good fun.

Games: Fort Triumph, Xenosis: Alien Infection, Counter-Strike: Global Offensive Danger Zone, Last Epoch and Wine

Filed under
  • Fort Triumph, the fantasty strategy game where the environment is a weapon has the campaign back in

    After re-working major gameplay systems to make everything more interesting, Fort Triumph had the story campaign removed in an earlier update while it was adjusted. A brand new update is out, with it back in and there's plenty of other changes making it very interesting. Disclosure: Key provided for me.

    Fort Triumph is a turn-based fantasy strategy game, one where the environment can be a weapon. You can kick things into people, kick people into things, drop trees on them and a whole lot more. The idea is fascinating, as someone who loves XCOM it's great to see that strategy style done a little differently. It's quite amusing pulling someone with a grappling hook into a tree to damage them, which then causes the tree to fall onto another enemy next to it. Or just walk up to a pillar like the below image and give it a good old kick-over. Lots of silly things like that, good fun.

  • Dark story-driven sci-fi top-down shooter 'Xenosis: Alien Infection' looks freaky in the new teaser

    It's been quite a while since NerdRage Studios (Jump Gunners) gave a proper update on the progress of the retro-inspired sci-fi shooter Xenosis: Alien Infection and they have a new teaser.

  • CS:GO Danger Zone "Sirocco" major update released with new map, items, respawns, perks and more to come

    Okay Valve, you have my attention, you've been busy I see. Counter-Strike: Global Offensive Danger Zone, the Battle Royale style game mode just got a huge Sirocco update with more to come.

    Firstly, it seems Valve continues to take some inspiration from other games. Danger Zone itself was obviously already created due to the immense popularity of BR games but now they seem to be taking it a step further. Like Apex Legends, Fortnite and others, Danger Zone now has a helpful pinging system which is good when you and your teammate don't speak the same language or when you need to just quickly tell them about a helpful item.

  • Action-RPG 'Last Epoch' beta released and now available on Steam

    Possibly one of the most promising action-RPGs i've seen in some time, Last Epoch is now in beta and it's also available on Steam.

  • Gallium Nine Improvements Squeeze Into Mesa 19.1 For Better Direct3D 9 Wine Gaming

    Landing in time for the imminent Mesa 19.1 branching and feature freeze is a set of Gallium "Nine" improvements for improving the Direct3D 9 support for Wine/Proton Windows gaming on Linux.

Games: Fell Seal: Arbiter's Mark, Valve and EA

Filed under
  • Fell Seal: Arbiter's Mark is a mighty fine turn-based RPG and the full release is out now

    Fell Seal: Arbiter's Mark from 6 Eyes Studio and 1C Entertainment is complete and now officially available with Linux support as Early Access is done and finished.

    Another crowdfunding success story for Linux gaming, after originally being on Kickstarter it got funded back in October 2017. Since then, 6 Eyes Studio have continued to refine and expand the game over around eight months and their hard work shows, as it's a fantastic game to play through if you enjoyed titles like Final Fantasy Tactics.

  • Valve have released the full details of the Valve Index VR system, limited pre-orders tomorrow

    Valve have pushed out the details of their new in-house VR kit, the Valve Index along with the Controllers and 2.0 Base Stations.

    The actual Headset has dual 1440x1600 RGB LCDs and it runs at 120Hz with "full back-compatibility to 90Hz". Additionally, there's an experimental 144Hz mode as well. The displays have a "reduced illumination period of 0.330ms to 0.530ms (framerate dependent)" which Valve claim is a "5x improvement" over first-gen PC VR HMDs which all sounds mighty impressive to me.

  • Valve Reveals Specifications For Their Index VR Headset, Controllers & Base Stations

    Valve has published the complete specifications and details on their much anticipated VR Index headset with new controllers and base stations.

    The Index headset features dual 1440x1600 RGB LCDs running up to 144Hz (or 120Hz default), an interesting audio design, front expansion slot on the headset, and other specs putting it well ahead of the likes of the HTC Vive.

    The Valve Index pre-orders will open tomorrow while they expect to begin shipping their first complete virtual reality solution by the start of July.

  • EA Joins The Khronos Group, Will Collaborate On Vulkan

    Well, here's a surprise... EA (yes, Electronic Arts) has joined The Khronos Group as a contributing member.

    The gaming giant has finally joined The Khronos Group to help foster these industry members. EA is said to be engaging with Khronos on Vulkan, NNEF, and glTF collaborations.

    It will be interesting to see if EA ends up shipping Vulkan-powered games moving forward for Windows and potentially Linux and even macOS via MoltenVK. We do know EA SEED's has experimented with Vulkan for their "Halcyon" R&D engine, among expressing other interest around Vulkan in the past, but now EA has actually joined Khronos.

Games: Unforeseen Incidents, DRM Stores, Minecraft, Id Software and New Games for GNU/Linux

Filed under
  • Unforeseen Incidents combines suspense with easy puzzles Point-and-Click Mystery

    In Unforeseen Incidents, a deadly virus and a spooky government quarantine are the prelude to an exciting point-and-click adventure for adults.

    The phone rings as the protagonist, Harper Pendrell, reluctantly gets up from a mattress on his hobby room floor. It's Professor MacBride on the line (Figure 1), and once again, he is having problems with his laptop, which is urgently needed to evaluate research results. Harper grabs his universal multitool, which resembles a large Swiss army knife, and sets off for MacBride's lab – unaware that an adventure is about to begin.

  • If Epic Vs Steam Is To Be A PR War, Epic's Boss Just Issued A Brilliant Retaliatory Strike

    Things are getting interesting. For the past few months, we've been discussing the emergence of a new player in the digital games distribution business, in which Valve's Steam platform has been dominant for roughly a decade. Epic Games' platform has begun gobbling up new AAA game releases, signing them to 6 month exclusivity deals. Those deals have generally angered the majority of gamers, leading to the kind of review-bombing of already-released titles on Steam that Valve has previously pledged to prevent.

    It has appeared for all the world that a new era of game exclusivity has begun in the PC gaming space. This is not a development that gamers like. Nobody wants to find out that a PC game that by nature cannot be hardware exclusive has suddenly become distributor exclusive. But even as the outrage has grown, most have seen this as a business model competition, with Epic trying to ramp up its user numbers by signing these deals, which themselves are signed by offering developers a flat 88% of the revenue generated, whereas Steam only offers anywhere from 70%-80%.

  • ‘Minecraft’ Creator Excluded From Anniversary Due to ‘Comments and Opinions’

    “Minecraft” creator Marcus “Notch” Persson, who sold the title to Microsoft for $2.5 billion in 2014, won’t be part of 10-year anniversary plans for the game because of his “comments and opinions,” Microsoft tells Variety.

  • Id Software’s open source shooters get ported to Apple’s iOS, tvOS

    A lone coder has ported many of id Software's classic shooters to Apple's iOS and tvOS, though you'll have to do a bit of work to get them working on your iDevices.

    The porting story goes back to 2009, when id Software brought official versions of Wolfenstein 3D and the original Doom to the iOS App Store. Updates for those ports stopped in 2014, though, and that became a problem in 2017, when iOS 10.3 officially stopped supporting "legacy" apps developed with a deprecated 32-bit codebase.

  • Character-driven, procedurally-generated tactical RPG 'Wildermyth' adds Linux support

    Wildermyth looks like quite a unique tactical RPG, one with visuals that make it seem like the game is made out of paper-craft and it's now on Linux.

    The visuals really do look interesting, as it has hand-painted 2D character art and scenery which they've placed into a 3D world which gives it the unique styling.

    It's currently in Beta so it's not yet finished but that's already there does look and sound very promising. The choices you make in the game sound very interesting too, with each choice changing your story and having lasting effects. It offers what they say is a different approach to death as well, as a character doesn't have to die right away. You can choose between them being maimed "that can open up opportunities for transformation later" or have them go out "in a blaze of glory to be remembered for generations to come".

  • The Glass Staircase, a homage to classic survival horrors and Italian zombie movies adds Linux support

    Super-retro looking horror title The Glass Staircase added official Linux support earlier this month and it looks pretty freaky.

    Developed by Puppet Combo, they said they were inspired by older survival horror games like Silent Hill, Rule of Rose and the Clock Tower series. They also sprinkled in some inspiration from Italian zombie movies like Burial Grounds: Nights of Terror, House by the Cemetery and The Beyond (the 1981 film, not the newer sci-fi one of the same name).

  • Third time's a charm? Heroes Ravage - Rise of an NPC heads back to Kickstarter

    I have to hand it to Pixel Dinos, they don't give up without a fight. Heroes Ravage has once again appeared on Kickstarter, for the third time.

    Developed as a sort of satire to the action-RPG genre, it will see you take on the role of a village NPC. Your task will be to setup traps and protect your belongings from a bunch of "Heroes" smashing up the town. It's quite an amusing idea, one that does flip the usual theme on its head.

  • Assault Android Cactus just had a big free update, continuing my love of this twin-stick shooter

    Assault Android Cactus is easily one of the absolute best indie twin-stick shooters around and it's now bigger and better again. Note: My key was originally from a PR team years ago.

    Just today, Witch Beam released the Assault Android Cactus+ update which includes a new Campaign+ game mode. This newer mode, originally in the Nintendo Switch version mixes the gameplay up something fierce, giving you a fresh challenge with rebuilt stages and new enemy waves along with "amped up boss fights".

  • The absolute classic physics-based puzzle game 'World of Goo' is getting a little revamp soon

    World of Goo, a serious classic that released on Linux back in 2009 is coming back with a little revamp.

    Announced on the official Tomorrow Corporation blog post, developer Kyle Gabler goes into some detail about what's coming and yes, the update includes the Linux version too of course.

Games: TwinCop, Overcooked! 2, SKYHILL: Black Mist

Filed under
  • TwinCop sounds hilarious with two people controlling one character, should come to Linux later

    Many co-op games get you and a friend to work together, not many have you do it in a way like TwinCop.

    Communication really is going to make or break your gameplay in this one, as you both control the same character. The story is pretty hilarious too, after a horrific boat accident you were basically stitched together and now you fight for control. This might be the only time fist-bumping yourself is acceptable.

  • Some thoughts on Overcooked! 2, the chaotic cooking game available for Linux

    With thanks to Team17 sending over a copy, I checked out the chaotic cooking game Overcooked! 2. Coming in totally fresh, since I had never played the original.

    Add one part pasta, one part tomato and—oh frick, something is on fire again. Overcooked! 2 puts you (and friends) in the shoes of a chef, no experience necessary here as you will learn on the job. Overcooked! 2 is not a new game, being released back in August of last year, coming with same-day Linux support from developer Ghost Town Games and publisher Team17 but it has been updated constantly with new content and DLC expansions.

  • SKYHILL: Black Mist announced with fun looking stealth and action, confirmed for Linux but releasing later

    SKYHILL: Black Mist from Mandragora and Klabater looks like a promising survival-action game with some stealth elements and the good news is a Linux version is planned.

Syndicate content

More in Tux Machines

My personal journey from MIT to GPL

As I got started writing open source software, I generally preferred the MIT license. I actually made fun of the “copyleft” GPL licenses, on the grounds that they are less free. I still hold this opinion today: the GPL license is less free than the MIT license - but today, I believe this in a good way.


I don’t plan on relicensing my historical projects, but my new projects have used the GPL family of licenses for a while now. I think you should seriously consider it as well.

Read more

Security Leftovers

  • Yubico recalls government-grade security keys due security bug

    If you buy a government-grade security key, the one thing you really want from it is government-grade security. It's the very dictionary definition of "you had one job." That's why it's somewhat embarrassing that Yubico has put out a recall notice on its FIPS series of authentication keys which, it turns out, aren't completely secure.

  • [Microsoft's] EternalBlue exploit surfaces in bog standard mining attack Featured

    A bog standard attack aimed at planting a cryptocurrency miner has been found to be using advanced targeted attack tools as well, the security firm Trend Micro says, pointing out that this behaviour marks a departure from the norm.

Kernel: Systemd, DXVK, Intel and AMD

  • Systemd Is Now Seeing Continuous Fuzzing By Fuzzit
    In hoping to catch more bugs quickly, systemd now has continuous fuzzing integration via the new "Fuzzit" platform that provides continuous fuzzing as a service.  New this week to systemd is the continuous fuzzing integration where every pull request / push will see some quick checks carried out while on a daily basis will be fuzzed in full for all targets.
  • DXVK 1.2.2 Brings Minor CPU Overhead Optimizations, Game Fixes
    In time for those planning to spend some time this weekend gaming, DXVK lead developer Philip Rebohle announced the release of DXVK 1.2.2 that will hopefully soon be integrated as part of a Proton update for Steam Play but right now can be built from source. While certain upstream Wine developers express DXVK being a "dead end" and are optimistic in favor of piping their WineD3D implementation over Vulkan, for Linux gamers today wanting to enjoy D3D11 Windows games on Linux the DXVK library continues working out splendid with great performance and running many Direct3D games with much better performance over the current WineD3D OpenGL code.
  • Intel 19.23.13131 OpenCL NEO Stack Adds Comet Lake Support
    We've seen the Intel Comet Lake support get pieced together in recent months in the different components making up the Intel Linux graphics stack while the compute-runtime is the latest addition. Comet Lake as a refresher is a planned successor to Coffeelake/Whiskeylake and expected to come out this year as yet more 9th Gen hardware. But Comet Lake should be interesting with rumored 10-core designs. Though with being more processors with Gen9 graphics, the Comet Lake Linux support basically boils down to adding in the new PCI IDs.
  • AMD Wires Its New Runtime Linker Into RadeonSI Gallium3D
    RadeonSI Gallium3D has already shifted over to using this new linker. Making use of the .rodata should help with efficiencies throughout the driver (more details in this forum thread) but at this point is mostly laying the groundwork for more improvements to be made moving forward.

Red Hat and Fedora Leftovers

  • Building IT Transformation Architecture with Red Hat OpenShift
    In the era of mobile applications, business challenges to the enterprise IT organizations are more dynamic than ever. Many enterprises have difficulties responding in time because of the inherent complexity and risk of integrating emerging technologies into existing IT architectures. In this article, I will share my experience on how to utilize Red Hat OpenShift as a “Middle Platform” (中台) for enterprises to construct its bimodal IT architecture with agile, scalable and open strategy. In the past year, I have discussed with many corporate customers–especially in the financial services industry–the challenges of digital transformation, and the solutions. Most of their difficulties are coming from “core systems” which have been working for more than 10 years.
  • Fedora Community Blog: FPgM report: 2019-24
    Here’s your report of what has happened in Fedora Program Management this week. Elections voting is open through 23:59 UTC on Thursday 20 June. I have weekly office hours in #fedora-meeting-1. Drop by if you have any questions or comments about the schedule, Changes, elections, or anything else.
  • Copr's Dist-Git
    In Copr, we use dist-git to store sources as well. However, our use case is different. In the past, Copr only allowed to build from URL. You provided a URL to your SRC.RPM and Copr downloaded it and built it. This was a problem when the user wanted to resubmit the build. The original URL very often did not exists anymore. Therefore we came with an idea to store the SRC.RPM somewhere. And obviously, the dist-git was the first idea.