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One Day Later: Death Stranding is now Playable on Linux

Not one day has passed and the newly released PC title, Death Stranding, is playable on Linux, as spotted by Phoronix. The process won't be easy though, but then again, if you're a Linux user then the challenge of getting something working probably doesn't concern you. Of course, Death Stranding wasn't actually coded to run on Linux. Instead, to get it running you'll have to use Wine, along with Proton, the software required to play Windows games from Steam on Linux. What's new here is that the new version of Proton was released today, 5.0-10 RC, and the sole change to this version is adding support to get Death Stranding running. You'll also have to update the graphics drivers to the latest versions for this to work, and even then, your luck might be limited. In the Github page, there are mixed reports -- some users report that the game runs surprisingly well, while others' games crash when attempting to launch. Death Stranding is the latest title to come from Kojima Productions, a new game studio founded by Hideo Kojima. Kojima is the video game director responsible for the much-loved Metal Gear Solid series, right up until his departure from Konami in 2015 -- and Death Stranding is his first title since. Read more

Android Leftovers

Graphics: Intel Gen12, Navy Flounder, Sway and DRM-Next

  • Intel Gen12 Graphics Bring EU Fusion - EUs Fused In Pairs

    While we remain eager to find out more about (and benchmark) Intel Gen12 graphics in Tiger Lake and Xe discrete graphics with this generation bringing the biggest changes to the ISA since i965, Linux patches and bug reports do continue offering new tid-bits of information on Gen12. One bit that I don't believe has been reported publicly or at least not widely is that starting with Intel Gen12 graphics there is "EU Fusion" or the execution units now being paired for yielding a larger warp size.

  • "Navy Flounder" Is The Newest AMD Navi 2 GPU Being Added To The Linux Driver

    In addition to the "Sienna Cichlid" support recently published for the open-source AMD Radeon Linux kernel graphics driver, there is another new graphics processor being added to their driver: Navy Flounder. Sent out this week were patches for Navy Flounder as another Navi 2 part, Navi 22 to be exact. The patches mostly reuse the existing Sienna Cichlid code paths. The codename, like Sienna Cichlid, is the Linux naming convention currently being used by the AMD Linux team of a color followed by a fish species.

  • Sway 1.5 Wayland Compositor Released With Adaptive-Sync/VRR, New Protocols

    Sway 1.5 is out as a big feature update to this Wayland compositor inspired by the i3 window manager. A big user-facing feature with Sway 1.5 is support for Adaptive Synchronization / Variable Refresh Rate, such as AMD FreeSync. Up to now the FreeSync/Adaptive-Sync has been principally been in place for the Linux desktop when running on an X.Org session. However, Sway now supports Adaptive-Sync/VRR for reducing stuttering and tearing within games.

  • Early Intel DG1 Graphics Card Enablement Sent In To DRM-Next For Linux 5.9

    As we have been anticipating for weeks, initial (but still early) enablement of the Intel DG1 graphics card on their open-source driver stack will indeed be sent in for the upcoming Linux 5.9 cycle and is currently being queued in the DRM-Next repository. It was in late May that Intel sent out the DG1 patches to light up the graphics card on Linux and building off all the existing Gen12/Xe graphics code already mainlined within the kernel. Since then the kernel work has continued with other features getting squared away.

Record, Edit and Mix Audio Using Latest Ardour 6.2 Release

Ardour Digital Audio Workstation aka DAW application recently released the first maintenance release version 6.2 after its major release Ardour 6.0 which was released earlier. Read more